Voice Communications
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UNDER CONSTRUCTION
Not a whole lot I can say: I don't know how they're integrating
Previously in the simulations with Dispatcher Centre installed, you could communicate with other players on the network, but only by sending text messages. I guarantee you that not many real dispatchers texted each other in the 1900's! Now, with a headset and the Voice Communications Plugin, you can hear and talk to your fellow dispatchers. And your gameplay is not distracted by all that typing. The sound is clear and the networking does not conflict with any VoIP you may have installed.
Integration?
Requires multiplayer (add link)
Ports
Extended range
(put link to multiplayer)
Forwarding
Traffic
All traffic is direct, no servers are used
Over the Internet all messages and media go direct from your router to the other router
On LAN, all traffic goes directly from your machine to the other one, without going to the Internet
Updates
To user, updates are automatic but should be prompted
Before loading VCP component, Sim should call updater, updater can look for update and return value if new available
Then sim should prompt user to install update
If user accepts then sim call updater to download and replace
VoIP
What is VoIP?
Yes, it's standard RFC3261 SIP
No registration is needed
Address lookup is provided by signalsoft multiplayer server
Bandwidth used
Traffic goes both ways
No traffic while not talking?
Normal and (name?) voice: 64 Kbps, 128 Kbps
LANs are 10 or 100 Mbps
WiFi is 3Mbps
My DSL internet is 4.6 to 5.3 Mbps down and 310 to 740 Kbps up
So limiter is upload:
I could be using 1/2 my upload bandwidth while talking 128 Kbps
LAN traffic is direct, not through router
Usage
Communications panel?
Calling a Neighbour
Telephone panel?
Logic
Ie. How game is affected
Change in buttons