Defining Movement Orders In Scenarios

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You can define movement orders for each scenario-defined train, either a spawning train or stabled train

The following types of Movement Orders are available:

 0: Renumber
 1: Turnaround
 2: Couple
 3: Uncouple
 4: Call
 5: ChangeDriver
 7: PullUp
 8: StopShort
 9: StopAhead
10: SwitchLock
13: StableCars
14: SpotCars
??: SpotCarsSpecify
16: unknown - functional in Amsterdam CS simulation
17: RunAround
18: ContentChanges

==General

<SpawningConsist id="loc>9903" physics="7" maxTechAllowedSpeed="80" track="SPAWN_TC2_0" startTime="08:05:20" speed="80" type="EL" destination="Velp" commDestination="Vp" isEngineeringTrain="false" consistTemplate="28">
   <PlatformStops>
      Arnhem,7,--:--,08:30,Arnhem-Velperpoort,1,08:35,08:38
   </PlatformStops>
   <MovementOrders>
       <Order type="Turnaround" track="" station="Arnhem-kap" />
       <Order type="Couple" track="" station="Arnhem-berg" with="9903w" newID="9903" calls="true" callsForDelay="false" newDir="R" />
   </MovementOrders>
</SpawningConsist>



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