PathTemplates: Difference between revisions

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This table is undocumented at this time.
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PathTemplates are used to define a train's path through the neighbouring areas (AI dispatcher).
This table is only used in simulations featuring a generic panel.
 
;ID
:(int)
:Automatically incremented.
 
;PathID
:(int)
:All the tracks belonging to a path share the same PathID.
 
;TrackID
:(string)
:Track ID (or, if this is the first PathID, sorted to ID, then a identifier/description of the path. PathTemplate identifiers (descriptions) must end with a number!!)
 
;IsPlatform
:(bool)
:True when a train can stop at a platform associated with this track.
 
;IsIdentifier
:(bool)
:True when PathID is a description of the path
 
;Direction
:(bool)
:True when direction Left to RIGHT otherwise Right to LEFT
 
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Latest revision as of 22:49, 17 December 2011

Contents | Developers pages | Command Line Options | Timetables | Scenario Creation | Developing Installers


PathTemplates are used to define a train's path through the neighbouring areas (AI dispatcher). This table is only used in simulations featuring a generic panel.

ID
(int)
Automatically incremented.
PathID
(int)
All the tracks belonging to a path share the same PathID.
TrackID
(string)
Track ID (or, if this is the first PathID, sorted to ID, then a identifier/description of the path. PathTemplate identifiers (descriptions) must end with a number!!)
IsPlatform
(bool)
True when a train can stop at a platform associated with this track.
IsIdentifier
(bool)
True when PathID is a description of the path
Direction
(bool)
True when direction Left to RIGHT otherwise Right to LEFT

Contents | Developers pages | Command Line Options | Timetables | Scenario Creation | Developing Installers