Consist Viewer: Difference between revisions

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Return to [[Manual_And_Tips_SpDrS60|Manual And Tips Sp Dr S 60]]
Return to [[Manual_And_Tips_SpDrS60|Manual And Tips Sp Dr S 60]]
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==Consists==
==Consists==

Revision as of 10:53, 26 May 2011

Return to Manual And Tips Sp Dr S 60


Consists

The SpDrS60 Stellwerk Simulation series come equipped with a complete system for managing vehicles, which is needed for shunting purposes.

By right‐clicking on a train in either the Train overview or the Movement Orders window, you can choose to view the technical details of that train. You’ll see a window like this:

<<insert image here>>

This train is a loaded freight train, pulled by an electric locomotive “Loc 1700.” Useful technical information is shown, combined with a graphical, colour‐coded view of the train. Below is a summary of the different types of vehicles and their colour codes.

<<insert images here>>

Vehicle Icon Color Meaning
insert image green rectangle with blue outline electric locomotive
insert image yellow rectangle diesel or steam locomotive – no catenary needed
insert image green rectangle diesel trainset – no catenary needed
insert image green rectangles with blue outlines electric trainsets (here, three are coupled)
insert image gray with red hatching loaded vehicle – no traction
insert image gray unloaded vehicle – no traction

<<upto here:insert images>>

The length of each vehicle icon is relative to the length of the other vehicles; the length of the train is irrelevant when viewing the vehicle icons. Remember though, that not all vehicles can couple with all other vehicles. Drivers will not couple trains with mismatched couplers – he won’t complain either. It’s your job to make sure trains have matching couplers! There is one vehicle, however, that can couple with any other coupler: the coupler car.

Normally, the schedule is constructed to take into account the speed, the length and the acceleration of the trains. If, however, you want to deviate from the schedule, it’s helpful to know some of the physical characteristics of the train. Additionally, it’s helpful to see that a train has actually visited a platform.

<<insert iage here>>

The information shown is self‐explanatory – use it to help you make decisions. Here are a few tips:

  • Helper locos are great for dealing with broken or stranded trains.
  • Remember that you can’t couple/uncouple on switches, unless you have the expert option turned on
  • The acceleration properties are ideal – they may not reflect the actual values in the simulation
  • Longer trains take longer when coupling, turning around, etc.