Axle Counter Failures
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When an axle counter failure occurs, a track remains occupied even though there are no vehicles on the track. To fix such an occurrence, the axle counter reset button (AzGrT) is used.
All axle counter failure tags are enclosed within the Irregularities tags. Each axle counter failure is defined like the following:
<Irregularities>
<AxleCounterFailure track="4AT" startTime="10:30:00" endTime="11:30:00" />
</Irregularities>
The attributes for each axle counter failure are as follows:
- track
- name of the track
- startTime
- (optional)
- time (HH:mm:ss)
- when omitted, there is no lower bound (that is, axle counter failures can occur as soon as simulation starts)
- endTime
- (optional)
- time (HH:mm:ss)
- when omitted, there is no upper bound (that is, axle counter failures can occur right to the end of the simulation, however long that may be)
Contents | Developers pages | Command Line Options | Timetables | Scenario Creation | Developing Installers